Abstract
This study was aimed to measure the impact of authentic learning on the satisfaction, knowledge and skills of the learners in context-aware ubiquitous learning environment. For this purpose an E-module based on authentic learning activities was developed. This was a single group pre-survey and post survey experimental study. All the students of M.Phil. DNFCE at AIOU in semester spring 2016 were taken as sample. The data was collected through questionnaires based on five point Likert scale. The descriptive statistical analysis (mean and Standard deviation) found suitable for the study and Pair T-test was used to compare the opinions of the learners of experimental group before and after the experiment. It is suggested that the activities based on authentic learning enhance students’ satisfaction, knowledge and skills so it may be practiced at the higher education level for better results and the students of AIOU may be prepared for 21st century in digital era.
Key Words
Activity based Learning, Authentic Learning, Electronic Learning, Ubiquitous Learning
Introduction
In the 21st century, almost every institution expects the university graduates to be capable to work with the desirable skills required for their jobs They wish to appoint workers who have novel ideas, good communication skills and problem solving skills. On the one hand, distance education is playing a vital role all around the globe in academic and professional growth. Further; a speedy transformation in the digital world has moved distance education towards context-aware ubiquitous learning. On the other hand, still traditional approaches to higher education in the distance education system do not provide those skills to the graduates. To inculcate these skills in students in order to prepare them for workplace in their chosen professions; it’s needed to initiate authentic learning in the ubiquitous learning environment.
According to Panchabakesan (2011) “Distance education should bring students together, advanced and real-time multimedia technology should be used to enhance the teaching effectiveness and to improve the interaction between instructors and students. With symmetric audio and video capabilities, students can quickly communicate their ideas with the instructor and other students”. According to the Herrington and Oliver (2006) “The Internet has fundamentally changed the instructional process in higher education. The Internet has provided educators with a powerful tool to create effective and immersive learning environments and provides efficient and collaborative forms of communication for students with their instructors and with each other”. That’s the reason, trend in e-learning is increasing day by day all over the world. With the advancement of technology, e- learning is becoming more flexible and reachable for every individual. The instructors of e-learning should push their teaching methods towards experimentation, innovation and practical learning. The distance education institution may also modify their syllabus according to the need and criteria of organizations for whom these workforces are supposed to be prepared.
The latest generation of e-learning is u-learning.
The Components of Paradigm Shifts
Figure 1
Paradigm shift of E-learning
http://research.ncku.edu.tw/re/articles/e/20090904/4.html
According to Yahya and Ahmad (2010),
“Ubiquitous learning, also known as u-learning is based on ubiquitous technology. Ubiquitous learning or u-learning is a new learning paradigm. It is said to be an expansion of previous learning paradigms as we move from conventional learning to electronic-learning (e-learning) and from e-learning to mobile-learning (m-learning) and now we are shifting to ubiquitous learning (u-learning). The most significant role of ubiquitous computing technology in u-learning is to construct a ubiquitous learning environment, which enables anyone to learn at anyplace at any time”.
According to the previous researches permanency, accessibility; immediacy and interactivity are the common characteristics of ubiquitous-learning. But the major characteristic of ubiquitous learning is context-awareness. According to Hwang, Tsai and Yang, (2008) “context-aware ubiquitous learning environments are formed as a result of utilizing mobile devices, wireless communication and sensor technologies in learning environments”.
“Learning by doing is the basis of authentic learning and is considered one of the most effective strategies for instruction (Lombardi, 2007)”. According to Bell (2010) “Authentic learning which a strategy is found under deeper learning, its goal is to provide students with critical thinking, problem solving, creativity, and collaboration skills. Research shows that through authentic learning approaches students raise test scores” Use of Authentic learning in ubiquitous learning environment is to utilize the theories and the skills which they learn during the course work and later they get real world applications and guide the students in such a way that they bridge the gap between the learning materials and the application.
This is not an easy process and to achieve this target constant contribution of both the teacher and student is required. Designing e-learning courses according to the authentic learning means to include more real-world context and the learning units may pursue this procedure. Firstly the students will learn the content and secondly they apply this learning during the practical assignments. On the third place feedback can be given to them and fourthly they again apply this knowledge and finally get the feedback from the tutor.
In online courses where authentic learning is applied are helpful to direct the students towards self-guided exploration, to solve real-world problems and thoughtful group discussions, so these online learners are able to apply their knowledge and skills in a realistic context. For instance, they make use of their newly learned knowledge and skills to accomplish a real world task which encourage collaboration among peers with self-guided instruction to provide meaningful authentic learning experience in ubiquitous learning environment.
Objectives
1. To develop E-module based on authentic learning activities to teach in ubiquitous learning environment for distance learners.
2. To explore impact of authentic learning on distance learners in context-aware ubiquitous learning environment.
Hypothesis
1. H01: There is no significant increased satisfaction of distance learners to learn through authentic learning activities in ubiquitous- learning environment.
2. H02: There is no significant improvement in the knowledge and skills of distance learners after doing authentic learning activities in ubiquitous –learning environment.
Delimitations of the Study
The study was delimited to:
i) Allama Iqbal Open University
ii) Faculty of education
iii) Students enrolled in M.Phil. and Ph.D. education.
iv) Year 2014 to 2016
Literature Review
According to the Gearhart (2012) “Authentic learning is a pedagogical approach that allows students to explore, discuss, and meaningfully construct concepts and relationships in contexts that involve real-world problems and projects relevant to the learner. Students are presented with problem-solving activities that incorporate authentic, real-life questions and issues in a format that encourages collaborative effort, dialogue with informed expert sources, and generalization to broader ideas and application”
Reeves, Herrington, and Oliver, (2002) state that “In reflecting on the characteristics of authentic activities described by researchers, following design characteristics of authentic activities have been identified in the literature”.
Figure 2
Characteristics of Authentic Learning
(www.researchgate.net/publication/221093780_Patterns_of_Engagement_in_Authentic_Online_Learning_Environments)
Real world activities are the heart of authentic learning where learners face real challenges. Online learners are able to apply learning content in a real situation instead of memorizing the theories. In Authentic Learning online learners are encouraged to think and explore the questions from the different perspective of content. They must search out the answers by their selves so that critical thinking can be inculcated within the students. In the authentic learning variety of resources are given to the learners and especially in the online learning they get different kinds of leaning resources to get the required data and to eliminate the boring element. To enhance the motivation and engagement of the online learners, a problem-centered approach is used in authentic learning; in this way they are preparing to solve the real life problems which are not theoretical rather it may benefit their everyday lives. A central part of the authentic learning is to make learners able to read, understand, assess, systematize and then apply the information to solve practical problems. In this way they are able to have high order thinking and may generate their own content innovatively. In the authentic learning the learners are given individual tasks as well so that they may do it independently and get confidence on their abilities.
“Authentic approaches to teaching and learning recognize the importance of collaboration” (Mathur & Murray, 2006). Online collaboration in authentic learning is helpful to get the benefit from the experiences of the fellow learners. Interaction with teachers, peers and community make them able to engage in purposeful online assignments and discussions. In the distance education system, every individual faces different challenges in their daily lives and have different objectives to achieve their goals. So personalized learning path is an essential part of the authentic learning as it enables individuals to achieve their goals at their own pace. In the online learning environment there are rare face to face sessions with teachers and peers so the group projects reduce the feelings of isolations and interactivity makes the learning process interesting.
Inquiry based long tasks are given to the online learners so that they can go in the depth of the problems and can give the possible solutions as well. Most of the practical assignments are aligned with the assessments so that students perform given assignments with interest and motivation In the online learning by using authentic learning activities it is preferred to use real-world examples, stories, and case studies to understand the subject matter more realistically and the learners may understand how to use the information in real world context
“The Authentic Learning Model improves knowledge retention and real-world application. Online learners have the power to hone their skills and abilities at their own pace. However, they can also make the most of social learning opportunities. Authentic Learning also helps online learners assimilate and retain the subject matter more effectively, as they are able to personalize the learning process and tackle challenges from multiple angles”. Retrieved from (www.scetv.org by Karen Ogen)
According to Mathur and Murray (2006), “There are many strengths of the Internet for authentic learning. It supports lifelong learning; it shifts the instructional paradigm from a teaching environment to a learning environment; it provides communication tools that support dialog within and between diverse communities of learners”.
Methodology
The ubiquitous learning application was developed for an ongoing doctoral research work of one of the researchers of this study and the following research based on authentic learning was conducted on that context aware ubiquitous learning application.
Research Design
This was a pre-survey and post-survey single group experimental study in which data was analyzed by quantitative methods.
Instrument
A pre- survey and a post- survey questionnaire was developed to collect the data after the experiment and the questionnaire was confirmed after the opinion of experts.
Population and Sampling
Census sampling technique was used so all the students enrolled in M.Phil. DNFCE at AIOU in semester spring 2016 was taken as sample.
Procedure
The experiment was conducted in the main campus of AIOU Islamabad during the M.Phil. 2nd semester workshop. The duration of the experiment was two weeks. E-module was developed from the M.Phil. education book “Distance Education” and all the activities were designed keeping in view authentic learning characteristics within context-aware ubiquitous learning environment (ULMS).
Development of E-Module Based on Authentic Learning
The course was delimited to M.Phil. Education (DNFE) and one chapter was taken as sample “The Future of Distance Education” from Distance Education book from the M.Phil. course at AIOU.
The complete chapter was improved in detail and digitalized to upload on context- aware ubiquitous learning environment.
Figure 3
Sample unit for experiment (Screenshot from the ubiquitous application)
To make this chapter more attractive and for brief reading and understanding, a power point presentation was made and uploaded on the context-aware ubiquitous learning system.
The activities
were designed by keeping in view the characteristics of authentic learning in
the context- aware ubiquitous learning environment.
Table 1. Activities according to
the characteristics of Authentic
Learning
SR#. |
Characteristics of
Authentic Learning |
Topic |
Activities |
1. |
Real–World Activities |
Distance Education |
Conduct a small survey on “The
reasons for opting distance education system rather than formal education”
from 30 distant students and share its
findings on Ubiquitous Learning Management System (ULMS). |
2. |
Learner Generated
Content |
E-learning |
1. What are
the main differences between E-learning, Mobile learning and Ubiquitous
learning? Please make comparison on a chart/A4 paper and make its picture for
sharing on ULMS. |
3. |
Online Group Projects |
Online Learning |
1. Make
a report as group project on the initiative taken by universities in Pakistan to promote
Online-learning in the past 5 years. |
4. |
Questions leads self-
exploration |
|
1.
Read this full article ijodel.com/wp content/uploads/2016/03/00 1_Alfonso_Garcia.pdf
Synthesize this paper in two
paragraphs. |
5. |
Personalized Learning
Path |
Online activities |
Prepare a list of
online activities in your own time which helps you to engage in academic
tasks for long span of time. |
6. |
Real Case-Studies |
Problems of Distance
learners |
Find-out a distance
student from your university who left the studies during the academic year.
Write up his/her case-study by highlighting the problems faced by him/her. |
7. |
Problem centered-
approach |
Problems in E-learning |
Take an interview of
your favourite distant-teacher and discuss the problems in e-learning program
at AIOU and what are their solutions? |
8. |
Individual Tasks |
Future of Distance
Education |
1. Please
make a pictorial power point presentation on “Future dimensions of distance
education”. |
9. |
Inquiry-base Long-tasks
|
Social Media |
Kindly search at least 5 facebook
academic pages which may be beneficial for the students of AIOU. Stay
connected and give the detail report after one month with evidence. |
10. |
Varity of resources |
Ubiquitous Learning |
Use variety of online
sources For instance YouTube, Facebook, Twitter, Slideshare, Linked-In,
Blogs, Google scholar, Journals etc.
to make e-book on “Ubiquitous
Learning” containing videos, PPTs, E-text and important links. . |
11. |
Collaborative Learning |
ICT |
Participate in the discussion
about “Role of ICT in the field of distance education (pros and cons) on
ubiquitous LMS live chat. |
12. |
Integration with
assessment |
|
Read the full chapter
“Future of distance education and give the correct answers of the following
questions. |
Table
2. Activity from the unit integrated with Assessment Answer
the following Questions:
1 |
Q. 1 Studying at home can help to save __________by
reducing travel costs such as bus and train fares, fuel expenses and parking
fees. 1. Money 2. Fuel 3. Time 4. Health
|
2 |
Q2. __________ comprises all forms of
electronically supported learning and teaching. 1. Multimedia 2. E-learning 3. Internet 4.
Mass media |
3 |
Q3. ______________ has the benefits of mobility and its supporting
platform and enhance the broader learning experience. 1.
Distribution methods 2. E-learning 3. Mobile
learning 4.Instructional
methods 4. |
4 |
Q. 4 ______________ is a computing environment that facilitate
the learning process in the right time at the right place and in the right
way. 1. E-learning 2. M.learning 3. U-learning 4.Blended learning
|
5 |
Q.5 _______________ combine
face-to-face traditional classroom experience along with live e-learning
programs. 1. Educational technology 2. Online learning 3. Blended learning 4.Ubiquitous learning
|
6 |
Q. 6 __________ a variety of support
services are given at the different stages of student learning phases in
distance learning. 1. E-learning 2.ICT 3. Mass media 4.
Blended learning
|
7 |
Q. 7 E-learning has been moved
towards __________ in which two way
communications medium is used to make learning process more interactive 1. M. learning 2.
Web.1 3. Web. 2 4.
U-learning
|
8 |
Q.8 The utilization of _____________ is
increasing in e-learning to promote interaction and collaboration among
teachers and between students 1. Web.1 2.
Television 3.Radio 4.Chatrooms
|
9 |
Q. 9 Through___________ program source codes are openly available. 1. Podcast 2.
Vodecast 3. RSS 4.
Open source
|
10 |
Q. 10 _________is a software application which
is used to make planning, implementation and assessment for a specific
learning procedure in e-learning. 1. LMS 2.
U-learning 3. ORE 4.
M. learning |
Data Analysis
The descriptive statistical
analysis (mean and Standard deviation) found suitable for the study and Pair T-test was used to compare the opinions of the distance learners of
experimental group before and after the experiment.
Hypothesis Testing
H01: There is no significant increased satisfaction
of distance learners to learn through authentic learning activities in
ubiquitous- learning environment.
Table 3. Paired
Samples Statistics
|
|
Mean |
N |
Std. Deviation |
Std. Error Mean |
|||||
Pair 1 |
Pre-satisfaction |
1.7558 |
2 |
.15674 |
.11083 |
|||||
Post-satisfaction |
3.8208 |
2 |
.00589 |
.00417 |
||||||
Paired Samples Correlations |
|
|||||||||
|
|
N |
Correlation |
Sig. |
|
|||||
Pair 1 |
Pre-satisfaction &
post-satisfaction |
2 |
1.000 |
.000 |
|
|||||
Paired Samples Test |
|||||||||
|
|
Paired
Differences |
T |
Df |
Sig. (2-tailed) |
||||
|
|
Mean |
Std.
Deviation |
Std.
Error Mean |
95%
Confidence Interval |
||||
|
|
Lower |
Upper |
||||||
Pair 1 |
Pre-satisfaction – post-satisfaction |
-2.0650 |
.15085 |
.10667 |
-3.42033 |
-.70967 |
-19.359 |
1 |
.033 |
There is statistically significant difference between the
satisfaction level of students before and after experiment of authentic
learning through ubiquitous application as p=.033
(which is less than .05). It is evident from Table3 that post-satisfaction mean
(i.e.=3.8208) is greater than pre-satisfaction mean (i.e. = 1.7558) at p=.033, so it is concluded that there is
significantly increased satisfaction of distance learners to learn through
authentic learning activities through ubiquitous learning environment. So the
null hypothesis was rejected.
H02: There is no significant improvement in the
knowledge and skills of distance learners after doing authentic learning
activities in ubiquitous –learning environment.
Table 4. Paired
Samples Statistics
|
|
Mean |
N |
Std. Deviation |
Std. Error Mean |
||||||||||||||
Pair 1 |
Pre-know1edge |
1.8300 |
2 |
.14142 |
.10000 |
||||||||||||||
Post-knowledge |
3.6750 |
2 |
.10607 |
.07500 |
|||||||||||||||
Paired Samples Correlations |
|
||||||||||||||||||
|
|
N |
Correlation |
Sig. |
|
||||||||||||||
Pair 1 |
Pre-knowledge & post-knowledge |
2 |
-1.000 |
.000 |
|
||||||||||||||
|
Paired Samples Test |
|
|||||||||||||||||
|
|
|
Paired Differences |
T |
Df |
Sig. (2-tailed) |
|
||||||||||||
|
|
|
Mean |
Std. Deviation |
Std. Error Mean |
95% Confidence Interval of the
Difference |
|
||||||||||||
|
|
|
Lower |
Upper |
|
||||||||||||||
|
Pair 1 |
Pre-knowledge – post-knowledge |
-1.84500 |
.24749 |
.17500 |
-4.06859 |
.37859 |
-10.543 |
1 |
.000 |
|
||||||||
There is statistically significant
difference between the knowledge level of the students before and after
experiment of authentic learning through ubiquitous application as p=.000 (which is less than .05). It is
evident from Table4 that post-knowledge mean (i.e.=3.6750) is greater than
pre-knowledge mean (i.e. = 1.8300) at p=.000,
so it is concluded that there is significantly increased knowledge of distance
learners to learn through authentic learning activities in ubiquitous- learning environment. So the null
hypothesis was rejected.
Table 5. Paired Samples Statistics |
|||||
|
|
Mean |
N |
Std. Deviation |
Std. Error Mean |
Pair 1 |
Pre-skills |
1.6109 |
11 |
.19186 |
.05785 |
Post-skills |
3.7545 |
11 |
.28324 |
.08540 |
Paired Samples Correlations |
|||||||||||
|
|
N |
Correlation |
Sig. |
|||||||
Pair 1 |
Pre-skills & post-skills |
11 |
.498 |
.119 |
|||||||
Paired Samples Test |
|||||||||||
|
|
Paired Differences |
T |
Df |
Sig. (2-tailed) |
||||||
|
|
Mean |
Std. Deviation |
Std. Error Mean |
95% Confidence Interval |
||||||
|
|
Lower |
Upper |
||||||||
Pair 1 |
Pre-skills – post-skills |
-2.14364 |
.25089 |
.07565 |
-2.31219 |
-1.97509 |
-28.338 |
10 |
.000 |
||
There is statistically significant
difference between the skill acquisition of the students before and after
experiment of authentic learning activities in ubiquitous learning environment
as p=.000 (which is less than .05).
It is evident from Table 5 that post-skills’ mean (i.e.=3.7545) is greater than
pre-skills’ mean (i.e. = 1.6109) at p=.000,
so it is concluded that there is significantly increased skill acquisition
level regarding using latest technology in education through authentic learning
activities of distance learners in ubiquitous- learning environment. So the
null hypothesis was rejected.
Results
. There
is statistically significant difference between the satisfaction level of
students before and after experiment of authentic learning activities as p=.033
(which is less than .05). It is evident from table-1 that post-satisfaction
mean (i.e. =3.8208) is greater than pre-satisfaction mean (i.e. = 1.7558).
2. There is statistically significant difference
between the knowledge level of the students before and after experiment of
ubiquitous application as p=.000
(which is less than .05). It is evident from table-1 that post-knowledge mean
(i.e. =3.6750) is greater than pre-knowledge mean (i.e. = 1.8300).
3. There is statistically significant
difference between the skill acquisition of the students before and after
experiment of ubiquitous application as p=.000
(which is less than .05). It is evident from table-1 that post-skills mean
(i.e. =3.7545) is greater than pre-skills mean (i.e. = 1.6109).
Result shows impact of Authentic Learning in Context Aware
Ubiquitous Learning Environment:
|
Before Experiment |
After Experiment |
1. Satisfaction |
Pre-satisfaction =1.7558 |
Post-satisfaction= 3.8208 |
2. Knowledge |
Pre-know1edge =1.8300 |
Post-knowledge=3.6750 |
3. Skills |
Pre-skills=1.6109 |
Post-skills=3.7545 |
Conclusion
Ubiquitous learning allows students to learn anywhere/ anytime in a self-directed environment and the modules based on authentic learning provide focused instruction based on practical skills and individuals’ pace of learning. “There is a great deal of pressure on universities to provide quality learning outcomes for students who study at a distance, and the Internet has been identified as a means to provide that service. In this practice, educators are effectively ignoring the great potential and the significant affordances of the Internet to enable authentic tasks to guide student learning” (Reeves & Herrington ( 2002). This study focused on the integration of authentic learning practices with the context-aware ubiquitous learning for the development of an interactive and practical/skilled based learning environment. To design instruction for authentic learning in ubiquitous learning environment, the instructor played the role of facilitator in the learning process. Every student got the opportunity to build relationship of his/her existing knowledge with the real world. The results show that most of the distance learners were satisfied with the authentic learning activities and ubiquitous learning environment and they strongly agreed that activities based on authentic learning and context aware ubiquitous learning management system are better than traditional distance education system and they feeling themselves more motivated. Moreover, they are more interested in doing the practical activities rather than the bookish knowledge. Furthermore, most of the learners agree that their knowledge and skills regarding authentic learning in the ubiquitous environment were enhanced. Hence it is concluded that this study helped the students to think critically, solve problems, work with creativity and collaborate with rest of the class fellows. If the learners continue with the same pattern of learning they may be a better workforce in their chosen profession.
Recommendations
It is suggested that activities based on authentic learning enhance students’ satisfaction, knowledge and skills so it may be practiced in the higher education level for better results. Especially, context-aware ubiquitous learning system based on authentic learning may be adopted in the distance education system at AIOU to prepare the students for 21st century in digital era. Academicians may include authentic learning activities as assignments and students may be trained to work in ubiquitous LMS and practical assignments before starting the workshops.
References
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- Hwang, G. J., Chin-Chung, T., & Yang, S. J. (2008). Criteria, strategies and research issues of context-aware ubiquitous learning.Journal of Educational Technology & Society
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- Reeves, T. C., & Herrington, J. A. (2006). Creating authentic learning environments through blended-learning approaches
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Cite this article
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APA : Noreen, Z., Ajmal, M., & Awan, A. (2019). Impact of Authentic Learning on the Satisfaction, Knowledge and Skills of Distance Learners in Context-Aware Ubiquitous Learning Environment. Global Regional Review, IV(II), 115-125. https://doi.org/10.31703/grr.2019(IV-II).13
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CHICAGO : Noreen, Zubia, Muhammad Ajmal, and Arshad Awan. 2019. "Impact of Authentic Learning on the Satisfaction, Knowledge and Skills of Distance Learners in Context-Aware Ubiquitous Learning Environment." Global Regional Review, IV (II): 115-125 doi: 10.31703/grr.2019(IV-II).13
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HARVARD : NOREEN, Z., AJMAL, M. & AWAN, A. 2019. Impact of Authentic Learning on the Satisfaction, Knowledge and Skills of Distance Learners in Context-Aware Ubiquitous Learning Environment. Global Regional Review, IV, 115-125.
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MHRA : Noreen, Zubia, Muhammad Ajmal, and Arshad Awan. 2019. "Impact of Authentic Learning on the Satisfaction, Knowledge and Skills of Distance Learners in Context-Aware Ubiquitous Learning Environment." Global Regional Review, IV: 115-125
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MLA : Noreen, Zubia, Muhammad Ajmal, and Arshad Awan. "Impact of Authentic Learning on the Satisfaction, Knowledge and Skills of Distance Learners in Context-Aware Ubiquitous Learning Environment." Global Regional Review, IV.II (2019): 115-125 Print.
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OXFORD : Noreen, Zubia, Ajmal, Muhammad, and Awan, Arshad (2019), "Impact of Authentic Learning on the Satisfaction, Knowledge and Skills of Distance Learners in Context-Aware Ubiquitous Learning Environment", Global Regional Review, IV (II), 115-125
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TURABIAN : Noreen, Zubia, Muhammad Ajmal, and Arshad Awan. "Impact of Authentic Learning on the Satisfaction, Knowledge and Skills of Distance Learners in Context-Aware Ubiquitous Learning Environment." Global Regional Review IV, no. II (2019): 115-125. https://doi.org/10.31703/grr.2019(IV-II).13